
"Game of Crone" further increases your inventory with backpacks that can store dedicated items. Needless to say, this is a MAJOR convenience.
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The new dedicated slots for your tools, sword, and armor free up seven spaces, where your inventory size never grows past the initial twenty.

The Zombie Workforce is a big one, removing tedium from most tasks such as mining for ore, chopping logs, Farming, and most importantly, shipping crates, which constitute your biggest income and time sink.Anti-Frustration Features: "Breaking Dead," the Halloween update, added a few:.His quests ALWAYS involve you getting him alcohol, and he keeps complaining about not having a drink all the time in his dialog. This has lead to MANY players stuck with investments they are unable to turn a profit on until the markets restock, alongside the general lack of decent, constant means to get funds. Certain vendors will only buy certain goods that they need or trade in themselves, they will only have a limited amount of money to give you (until you improve the church, and thus, foot traffic to the area), and the more you sell the same commodity, the smaller its value will get as you make it less and less valuable, rarity-wise. Selling money and goods to vendors follows a semi-realistic model of Supply and Demand.If you know this, however, you can use the church to make the money you need prior to the upgrade, then complete the request instantly and move on, but that information is a bit of a " Guide Dang It!". It still comes out of nowhere with absolutely no warning.
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A patch (which so far has only been released on PC) lowered this cost to "only" another 20 silver. Immediately after that, and without warning, you have to pony up 1 gold ( 100 silver, five times as much as the church upgrade) to have sermons again, which oftentimes serves as a player's constant source of income and the only way to get valuable Faith.

For example, after you go through the trouble of opening up the church and improving your graveyard from its abysmal negative score, the Donkey starts to charge you oil for his wheels, and a recurring fee of 10 carrots every two bodies delivered (with Pride Day off), cutting you off from your most basic form of income: selling Burial Certificates.Adam Smith Hates Your Guts: Money can be absurdly hard to come by in the early game.You wake up in a mysterious, foggy plain, talking to a shadowy, ghostly figure who tells you you're now to become a Graveyard Keeper, and unfortunately, all your many questions about what happened, who (or what) he is, and how you're supposed to get home are to be answered by a man called "Gerry." You suddenly find yourself in simple hemp clothes in a cozy cabin, and after digging up Gerry (who turns out to be a talking skull with amnesia) and a misunderstanding with the local bishop, you find yourself thrown deep into the dark business of dealing with the dead while trying to find a way home. Just as you exit the store and begin to cross the street, your sweetheart calls you, and so distracted by answering, you don't notice the car barreling towards you until you hear the frantic squeal of brakes and a blinding flash before everything suddenly goes dark. Imagine that one rainy, miserable night in the city, you go off to the grocery store to buy some daily necessities and a gift for your loved one.
